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Marcus Goldstein Timeline

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1Marcus Goldstein Timeline Empty Marcus Goldstein Timeline Thu Sep 08, 2016 11:08 am

Marcus Goldstein

Marcus Goldstein
ACTIVE THREADS
Normal threads:
Party of a lifetime!
Eric Clapton once sang that some dance to remember, and some dance to forget. Marcus belongs to the latter category. A cute catgirl helps.

Finally Laying Eyes On Syne
Marcus meets a blind newbie and along with dragon knight bro Gallahad he offers to give that newbie a tour. Something's fishy though.

My Uncle said I had to
With the base chassis of his tank, Ultima Ratio Regum, now in the testing phase, Marcus went on the prowl for a research assistant/minion. Cam seems to fit. Let's go dirtracing!

Maze Bum Team
Worlds collide as Marcus meets Azure Phoenix while the latter is falling down a hill at unsafe speeds.

Hunts
BEAR PUNCHING maybe
Marcus' first foray into the wilds. He finds a griffon rather than the Ursa he thought he would face. Still beats it up viciously.

Plot threads:
Storm the Base
Now that Hunter's base is found, Marcus goes along to open the door so an assault team can go in for a hostage rescue. Mistakes are made and trauma is gained.


COMPLETED THREADS

Normal threads:
Act I scene II, Location of Fear
Talked with Lapis about his semblance, got stuff squared away, talked about his semblance, promised to check the location of his acquaintance's grave to see what happened there.

Plot threads:
The Princess and the Hunter
Staged a stag party for a friend, in the same bar that the runaway princess Perriwinkle hid in. Never realised said princess was actually the princess.

The day after the day after
In order to take his mind off the fact he missed the princess getting kidnapped, Marcus went out on a shopping trip. Instead of a distraction he found a storage box belonging to the infiltrators that he promptly seized.

OTHER

Character sheet link

Lien: 500

Exp: +500

Stats:
STR:4
DEF:4
RES:3
SPT:1

Items:
1 poison

Equipment:
Skreee - rating 1 physical weapon - An angle grinder modified for close quarters combat. Can fire it's disk like a hilariously lethal frisbee.

Ishimura Mk. III - rating 1 physical armour - Armour based on what astronauts were expected to wear until the discovery that dust does not work in space. Marcus' grandfather kept it as a memento to the space projects he worked on. It has since been modified to work as combat armour. Marcus consistently refers to it as his driver's harness. In the linked picture Marcus can be seen wielding Skree too. The lights are not actually visors, they are literally just that: lights, for better vision in dark areas.

Ultima Ratio Regum thread link- Unuseable hulk - What Marcus considers his 'true' weapon, a massive lumbering behemoth of armour and guns. At the moment it cannot be used and lies dissasembled in one of the aircraft hangars on the school grounds. It will not see action until it has been upgraded to rating 3 weapon, armour or whatever it ends up counting as (it's a tank, I fully expect that is going to need tweaking).

Tools - RP items - Just assume he has a basic toolbelt with him at all times. It contains small stuff like screwdrivers, an adjustable wrench, a hammer, etc. Do

KILL COUNT
1 Princess (oops)

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